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All 3d related => Daz Studio => Topic started by: Nena on April 26, 2026, 02:56:48 PM

Title: Lights in daz studio
Post by: Nena on April 26, 2026, 02:56:48 PM
Centuries ago I bought a pool at rosity, a Poser product, so you can imagine, what that means for daz studio.
Lots of work
(https://3dgalleria.it/render/_data/i/upload/2026/04/26/20260426203941-e3bc04f0-me.jpg)

I changed a lot of materials (marble and metals, water and more) but most important and tricky was the light.
Used a mirror with emission settings, since it's a studio product, but the ceiling needed work.
First implied an emission shader (Poser didn't had it back then, don't know about now) the luminance with 2.900 was ways too low, so I pushed it up. Still not ready to render, and in the render settings I changed the Tone Mapping to a not so white white (0.80 for all 3 values) and the by default value 13 for Exposure went down to 10.
After the render I slightly changed the Curve Point a tiny little bit higher.

I like the outcome  8)

The pool: https://www.renderosity.com/marketplace/products/61115/home-pool-room
Title: Re: Lights in daz studio
Post by: MKDAWUSS on April 27, 2026, 10:00:30 PM
Not bad. Not bad at all. 🙂
Title: Re: Lights in daz studio
Post by: Nena on April 27, 2026, 11:47:37 PM
Thank you very much  :-*