There are a number of experts on Internet that takes it a step further, proclaiming that "Internet is dead !". Drowned by AI Slop that constantly feed the outlets with meaningless garbage, pointless clickbaits and floods of digital nonsense. That The Internet has simply reached the end of the road.
Previously, we learned a new word, which was "Enshittyfication" - with address to all commercialised social media. Now we have to learn another word: "Slopification" - with adress to the same.
What it is at its core, is a numbers game. Most slop is produced by people living in "third world countries" where a littyle money goes a longer way. If the producers of slop manage to go viral or get a specific ammount of followers, they are rewarded by commercialised social media. Either with direct payments or by monetising. So, it's a numbers game.
And anxious portal owners are following suit, thinking they will otherwise be left behind. So, the slop just keeps spreading...
Even search engines like Google is affected with nonsense infomation. Their defence for this is that: "Well, mostly we are right, so what does it matter if we from time to time get it wrong?"
So what happens to us as humans when more and more of our knowledge is filtered through the AI systems ? An open question I'm not going to try to answer, but think about it. Please.
Truth is that none of the big AI companies have yet found a lucrative enough business model for AI, so what are they doing ? They shove AI-systems down our throats in every concievable way they can, saying it is necessary. And for some reason we go for it, even though we never asked for it...
Meanwile, Generative AI keeps lying and hallucinating and consuming energy in the scale of whole countries. So if you look at Gen AI as an environmental disaster, it is self-amplifing and most possible already has passed its threshold.
So - what to do about it ? A "positive" scenario is that AI takes over The Internet and we find is so distasteful that we go somewhere else. One solution is that we start looking for more human-to-human connections, One possibility is to form smaller groups where the participants can be certain that the people they are talking to are real humans. In that way we could move away from an AI-driven Internet to a human-driven Internet
You could of course argue that this forum is a smaller group - and you would be right. To a certain point. But, the 5 page post before this is read 40.201 times as I write this. So you tell me if it is read by 40.201 humans ..?
The really scary part is that AI is not good enough and get things wrong all the time. But still, AI is used for survaillance, face recognition and only God and nVidia knows what. And the REALLY scary thing is that it has found it's way into the Military Industrial Complex.
Yeah - whatever to make a buck. Or a billion ..
"As, who ever wrote it, to prevent misuse."
If anything can be abused - it will be abused. And especially if there is monetary gain involved. You can bet the southern part of your backside on it.
Thank all superior powers, I'm living in a nation with decently sane people in government .. ! - John -
If Meta has no plans to develop or deploy this technolog, then why the need for a patent ? Of course they do !
Lucky I got out of Suckerhell since a good number of years ago and deleted all my posts I could get to in the process. Where the fuck is this (gestures vaguely at everything) going..? - John -
Yes, the hair follows the shape of the model and the dress very nicely and it looks ... well ... good. But does it look five times better than other non-dForce hair ? No ! I can't find anything about it that motivates an increased render time by 5.
So, the mistake is did and done and I will sure not do it again. Note to self. - John -
I agree with you, MKDAWUSS, dForce hair is a hit-and-miss thing. Sometimes it works well and sometimes it does not.. Just need to keep in mind which ones does what...
Most of the time I do well with transmapped hair and use the move or rotate features to get it where I want it. Sometimes I have to do it in post. Meshgrabber is a possible approach, because I'm on a version of DS where Meshgrabber actually works.. - John -
Nowadays most everything is dForce - wether it has to be or not. Think it's used as some kind of "quality statement". Like 4K. Most don't even know what 4K really is, but use 4K as some sort of benchmark.
"Oh yeah, it's 4K so it has to be good !" ... but the image looks like crap - and 4K won't do anything positive about it. Just a big waste of space.
I fell for a dForce hair by Linday, who usually do high quality stuff and this IS a high quality hair - no doubt. It also uses the shell feature to make it even more dense.
But I did the mistake of putting it on a model that dominate the scene and with a blurry background = DOF on camera. Well, mistake did and done and I will not make the same one again. Note to self. - John -
I recently did a test render of a model with a dForce hair. It went very slow. About 5 times the rendertime of a similar scene of a model with transmapped hair. Should have understood this since the simulation time was a lot longer than for the dForced dress she's waring, but ...
And the result ? Mehhh ... Not 5 times better. So, if you'r gonna use dForce hair in your renders, expect the rendertime to be a lot longer than anticipated and the result not proportionately better. - John -
You mean - 'Rosity have set a minimum price for stuff at $ 9.50 ?
Part of me - that remebers you could buy good stuff from 'Rosiy for 5 bucks without it being on sale - goes WHAAT .. ?
Then there's another part of me that doesn't get surprised, considering the enshitification striking 'Rosity. They are most probably short on cashflow and try to compensate for it with a minimum price tag.
Good luck with that, since there are plenty of marketplaces charging less... And, with better products.
You know .. DAZ loves $$$$ ! Since they've failed to convince their customers to re-buy their library for their new and shiny product G9 (not to the level expected) they have to resort to this kind of rediculous campaigns. There are so many sales going on at DAZ noone can keep track of them. - John -
CC5 is mainly targeted at pro users - or those who can make money out of it, one way or another. The reason I brought that up is it's the competition DAZ is facing. And how are they doing ? No need to answer that ...
The rest is just my reflections and two cents of my opinions on DAZ. I could go on for much longer, but whats the use ..?
From time to time I think about the bad trackrecord of DAZ. They successfully launced 3D "to the masses", but then - what ..?
An attempt to break into the video game content market with stuff like Unity install package - Failed. Metaverse - Failed. NFTs - Failed. A lame attempt at DAZ AI - Failed (abandoned by DAZ) Bridges to high end apps - Failed (ignored by users of said apps) Genesis 9 - Perhaps not a direct fail, but target for much critique (6K texture maps ? Really ..?) DAZ Studio Premiere (Pay-for) Software - Not the success it was expected to be. DAZ Studio 2025 Alpha - Demands a lot of machine power to run smoothly (Who releases an alpha..? And in good DAZ tradition, they broke all plugins). Speculations on Genesis 10 - Thread closed after 2 posts: https://www.daz3d.com/forums/discussion/754716/genesis-10
I don't know if you have noticed, but 3D models labled as Daz Originals are not crerated by DAZ, - but by other creators.