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Daz Studio / Lights in daz studio
Last post by Nena -Lots of work

I changed a lot of materials (marble and metals, water and more) but most important and tricky was the light.
Used a mirror with emission settings, since it's a studio product, but the ceiling needed work.
First implied an emission shader (Poser didn't had it back then, don't know about now) the luminance with 2.900 was ways too low, so I pushed it up. Still not ready to render, and in the render settings I changed the Tone Mapping to a not so white white (0.80 for all 3 values) and the by default value 13 for Exposure went down to 10.
After the render I slightly changed the Curve Point a tiny little bit higher.
I like the outcome
The pool: https://www.renderosity.com/marketplace/products/61115/home-pool-room

